Two steps forward, one step back. Let’s start with the good. Ryoushi proves to be half-way decent this episode, tolerable though his phobia is still quite annoying. As we see, he is not half bad when he hides in the dark where no one can see him so he can do his thing undisturbed, to the point where you get that “cool character” vibe from him, though he manages to destroy that image quickly with some of the lame lines he delivers at the end of his one on one fight. Oh well, at least he’s getting better, amazingly enough he manages not to be the most annoying character during the episode.
For the love that is all good, they need to get rid of the narrator. She is bar none the worst I’ve heard to date, I want to chop my ears off while listening to her garbage. She is not funny, witty, nor informative. The boss just came into the scene? Characters are in trouble? No kidding. I’ve come to the easy conclusion she thinks the audience is retarded. She blurts out the most obvious of obvious commentary I’ve heard in my life, she seriously needs to shut up. Things couldn’t get worse but she does her narration with an irate accent / voice style of hers. My ears bled hard this episode.
The episode was okay, definitely better than last week though the show still needs improvements, like I don’t know a real story perhaps and real missions? I guess that’s asking too much of what essential is a group of teenagers.
I was seriously getting scared for this show’s merit when it seemed as though we were going to deal with another petty girlfriend/boyfriend mission. Good things didn’t appear as they seemed at first.
The electrified neko-neko gloves were good, I love those things. Ryoushi’s slingshot fits him quite well also.
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I liked this episode up to the last 5 minutes. I strongly disliked that the authors had to make Morino save the day by punching the gang boss. He is not a street fighter, he is a sniper for crying out loud!
I liked the combination of Morino’s sniping skills and Ryouko’s super-charged punches. Too bad that they had to resume the cliche of the knight in shining armour that saves the lady in distress. Sigh.
I like the melee/range combo also, but I couldn’t imagine every scenario allowing Ryoushi to just camp in the shadows and do his thing, at least in this way he has a glimmer of hope when people do get to him, though he has a bad record of getting hit by pipes sadly enough.